Differences between revisions 1 and 2
Revision 1 as of 2008-04-10 15:09:02
Size: 8832
Editor: anonymous
Comment:
Revision 2 as of 2008-04-10 15:18:17
Size: 8089
Editor: anonymous
Comment:
Deletions are marked like this. Additions are marked like this.
Line 1: Line 1:


Describe SiaProgrammingPythonBasicPython here.
\section{Basic Python}
\begin{frame}[fragile]\frametitle{Basic Python}
\vfill
\begin{itemize}
\item Keywords
\item Built-in types
\item Operators
\item Conditions
\item Variables
\item Functions
\end{itemize}
\vfill
\end{frame}


\begin{frame}[fragile]\frametitle{Basic Python}
\vfill
#acl AdminGroup:read,write EditorGroup:read All:read
#format wiki
#language en
#pragma section-numbers off

SiaProgrammingPython

= Basic Python =

== Built-in keywords ==
Line 22: Line 13:
\small
\begin{verbatim}

{{{
Line 34: Line 25:
\end{verbatim}
\vfill
\end{frame}

\begin{frame}[fragile]\frametitle{Built-in types}
\vfill
\textbf{Python built-in numeric types}\vfill
}}}

== Built-in types ==

=== Python built-in numeric types ===
Line 42: Line 31:
\begin{itemize}
\item
plain integers \textbf{int}
\item long integers \textbf{long}
\item floating point numbers \textbf{float}
\item complex numbers \textbf{complex}
\end{itemize}

* plain integers {{{int}}}
 * long integers {{{long}}}
 * floating point numbers {{{float}}}
 * complex numbers {{{complex}}}
Line 49: Line 38:
\vfill
\end{frame}

\begin{frame}[fragile]\frametitle{Operations}
\small
\begin{verbatim}

=== Boolean ===

Boolean (logical) types
 * True
 * False

=== Operations ===

{{{
Line 71: Line 64:
\end{verbatim}
\end{frame}

\begin{frame}[fragile]\frametitle{Comparisons}
\small
\begin{verbatim}
}}}

Boolean Operations: {{{and}}}, {{{or}}}, {{{not}}}

{{{
x or y if x is false, then y, else x
x and y if x is false, then x, else y
not x if x is false, then True, else False
}}}

=== Comparisons ===
{{{
Line 85: Line 84:
\end{verbatim}
\end{frame}

\begin{frame}[fragile]\frametitle{Boolean}
Boolean (logical) types
\begin{itemize}
\item \textbf{True}
\item \textbf{False}
\end{itemize}
\vfill
Boolean Operations: \textbf{and}, \textbf{or}, \textbf{not}
\small
\begin{verbatim}
x or y if x is false, then y, else x
x and y if x is false, then x, else y
not x if x is false, then True, else False
\end{verbatim}
\vfill
\end{frame}

\begin{frame}[fragile]\frametitle{Sequence types}
Sequence types
\begin{itemize}
\item \textbf{str}
\item \textbf{list}
\item \textbf{tuple}
\end{itemize}
Operations
\small
\begin{verbatim}
}}}



=== Sequence types ===
 * String {{{str}}}
 * List {{{list}}}
 * Tuple {{{tuple}}}

=== Operations ===
{{{
Line 125: Line 105:
\end{verbatim}
\vfill
\end{frame}
}}}

SiaProgrammingPython

Basic Python

Built-in keywords

Python built-in keywords

help> keywords

and                 else                import              raise
assert              except              in                  return
break               exec                is                  try
class               finally             lambda              while
continue            for                 not                 yield
def                 from                or
del                 global              pass
elif                if                  print

Built-in types

Python built-in numeric types

There are four distinct numeric types:

  • plain integers int

  • long integers long

  • floating point numbers float

  • complex numbers complex

In addition, Booleans are a subtype of plain integers

Boolean

Boolean (logical) types

  • True
  • False

Operations

x + y           sum of x and y
x - y           difference of x and y   
x * y           product of x and y      
x / y           quotient of x and y
x // y          (floored) quotient of x and y
x % y           remainder of x / y
-x              x negated       
+x              x unchanged     
abs(x)          absolute value or magnitude of x        
int(x)          x converted to integer
long(x)         x converted to long integer 
float(x)        x converted to floating point   
complex(re,im)  a complex number with real part re, 
                imaginary part im. im defaults to zero
c.conjugate()   conjugate of the complex number c
x ** y          x to the power y

Boolean Operations: and, or, not

x or y          if x is false, then y, else x 
x and y         if x is false, then x, else y 
not x           if x is false, then True, else False    

Comparisons

<               strictly less than      
<=              less than or equal      
>               strictly greater than   
>=              greater than or equal   
==              equal   
!=              not equal       

is              object identity         

Sequence types

  • String str

  • List list

  • Tuple tuple

Operations

x in s  True if an item of s is equal to x, else False  
x not in s      False if an item of s is equal to x, 
        else True       
s + t   the concatenation of s and t    
s[i]    i'th item of s
s[i:j]  slice of s from i to j  
s[i:j:k] slice of s from i to j with step k
len(s)  length of s     
min(s)  smallest item of s      
max(s)  largest item of s       

\begin{frame}[fragile]\frametitle{Variables, assignment} The \textbf{assignment statement =} creates new variables and gives them values \begin{verbatim} a=2 l=9**1000L S='Hello' f=1e5 \end{verbatim} \vfill \end{frame}

\begin{frame}[fragile]\frametitle{Lists and tuples} \begin{itemize} \item Lists \textbf{[]} are mutable sequences of values \item Tuples \textbf{()} can not be changed (immutable) \end{itemize} \tiny \begin{verbatim} In [5]: a=[1,2,3] In [6]: b=(1,2,3)

In [7]: a[0] Out[7]: 1

In [8]: b[0] Out[8]: 1

In [9]: a[0]=4

In [10]: a Out[10]: [4, 2, 3]

In [11]: b[0]=4


exceptions.TypeError \end{verbatim} \vfill \end{frame}

\begin{frame}[fragile]\frametitle{Indexing and slicing} \begin{itemize} \item Indices \textbf{[]} select elements of variables \item Indices start from zero \item \textbf{[a:b]} selects a slice of elements \end{itemize} \tiny \begin{verbatim} In [1]: a=range(10)

In [2]: a Out[2]: [0, 1, 2, 3, 4, 5, 6, 7, 8, 9]

In [3]: a[0:4] Out[3]: [0, 1, 2, 3]

In [4]: a[4:] Out[4]: [4, 5, 6, 7, 8, 9]

In [5]: a[:4] Out[5]: [0, 1, 2, 3]

In [6]: a[:-1] Out[6]: [0, 1, 2, 3, 4, 5, 6, 7, 8]

In [7]: s='Hello world' In [8]: s[:5] Out[8]: 'Hello'

In [9]: a=tuple(range(10)) In [10]: a[0:4] Out[10]: (0, 1, 2, 3) \end{verbatim} \vfill \end{frame}

\begin{frame}[fragile]\frametitle{List built-in functions (methods)} \begin{itemize} \item \textbf{L.append(object)} -- append object to end \item \textbf{L.count(value)} -> integer -- return number of occurrences of value \item \textbf{L.extend(iterable)} -- extend list by appending elements from the iterable \item \textbf{L.index(value, [start, [stop]])} -> integer -- return first index of value \item \textbf{L.insert(index, object)} -- insert object before index \item \textbf{L.pop([index])} -> item -- remove and return item at index (default last) \item \textbf{L.reverse()} -- reverse *IN PLACE* \item \textbf{L.sort()} -- stable sort *IN PLACE* \end{itemize} \vfill \end{frame}

\begin{frame}[fragile]\frametitle{List built-in functions (methods)} \scriptsize \begin{verbatim} In [72]: L=['C','A','B'] In [73]: L.sort()

In [74]: L Out[74]: ['A', 'B', 'C']

In [75]: L.pop() Out[75]: 'C'

In [76]: L Out[76]: ['A', 'B']

In [77]: L.insert(1,'C')

In [78]: L Out[78]: ['A', 'C', 'B'] \end{verbatim} \vfill \end{frame}

\begin{frame}[fragile]\frametitle{Nested data structures} \scriptsize \begin{verbatim} In [84]: a=range(10) In [85]: b=range(0,10,2) In [86]: b Out[86]: [0, 2, 4, 6, 8]

In [87]: c=[a,b]

In [88]: c Out[88]: 0, 1, 2, 3, 4, 5, 6, 7, 8, 9], [0, 2, 4, 6, 8

In [91]: c[0] Out[91]: [0, 1, 2, 3, 4, 5, 6, 7, 8, 9]

In [92]: c[1] Out[92]: [0, 2, 4, 6, 8]

In [93]: c[0][0:4] Out[93]: [0, 1, 2, 3]

In [94]: c[1][0:4] Out[94]: [0, 2, 4, 6] \end{verbatim} \vfill \end{frame}

\begin{frame}[fragile]\frametitle{Dictionary}

\begin{itemize} \item A dictionary is like a list, but more general. \item In a list, the indices have to be integers; in a dictionary they can be (almost) any type. \item \textbf{d=\{\}} creates empty dictionary \item \textbf{d[key]=value} add a key, value pair to dictionary \item \textbf{d.keys()} returns list of keys \end{itemize} \scriptsize \begin{verbatim} In [95]: D={} In [96]: D['a']=range(10) In [97]: D['b']=range(0,10,2)

In [98]: D Out[98]: {'a': [0, 1, 2, 3, 4, 5, 6, 7, 8, 9], 'b': [0, 2, 4, 6, 8]}

In [99]: D['a'] Out[99]: [0, 1, 2, 3, 4, 5, 6, 7, 8, 9]

In [100]: D.keys() Out[100]: ['a', 'b'] \end{verbatim} \vfill \end{frame}

\begin{frame}[fragile]\frametitle{Loops} \begin{itemize} \item Looping over a list is done for the \textbf{for} statement \item \textbf{enumerate()} returns an enumerated object \end{itemize} \scriptsize \begin{verbatim} In [106]: a=['Hund','Katze','Maus'] In [108]: for i in a:

  • ....: print i
  • ....:

Hund Katze Maus

In [111]: for i,j in enumerate(a):

  • ....: print i,j
  • ....:

0 Hund 1 Katze 2 Maus

\end{verbatim} \vfill \end{frame}

\begin{frame}[fragile]\frametitle{Control statements} \begin{itemize} \item Conditions can be checked with \textbf{if-else} statement \item \textbf{if} condition: indented block \item \textbf{else:} \item condition \end{itemize} \scriptsize \begin{verbatim} In [116]: if a==1:

  • ....: print 'a=1'
  • ....: else:
  • ....: print 'a != 1'
  • ....:

a=1 \end{verbatim} \vfill \end{frame}

\begin{frame}[fragile]\frametitle{Functions} Function with one argument \begin{verbatim} In [124]: def quadrat(x):

  • ....: return x**2
  • ....:

In [125]: quadrat(2) Out[125]: 4 \end{verbatim} \vfill \end{frame}

\begin{frame}[fragile]\frametitle{Functions} Function with variable number of arguments \begin{verbatim} In [126]: def printargs(*args):

  • ....: for arg in args:
  • ....: print arg
  • ....:

In [127]: printargs(a) [1, 2, 3]

In [128]: printargs(a,range(4)) [1, 2, 3] [0, 1, 2, 3] \end{verbatim} \vfill \end{frame}

\begin{frame}[fragile]\frametitle{Functions} Function with variable number of keywords \begin{verbatim} In [131]: def printkeys(**kw):

  • ....: for k in kw.keys():
  • ....: print k,kw[k]
  • ....:

In [132]: printkeys(key1=10,key2='Hallo') key2 Hallo key1 10 \end{verbatim} \vfill \end{frame}

\end{document}

LehreWiki: SiaProgrammingPythonBasicPython (last edited 2008-04-14 09:22:50 by anonymous)